Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Beastmasterstats forOfflane
Facet Statistics
Performance Trends (Last 8 Weeks)
Win Rate-1.7%
Pick Rate-0.3%
Lane Performance
Lane Advantage:-0.7%
Lane Wins26.8%
Lane Draws43.5%
Lane Losses29.7%
Radiant vs Dire
Radiant51.1%
Dire41.1%
Networth
minute 10
4041
minute 15
6686
minute 20
9682
Pick Phases
1st Pick50 matches
36.0%
2nd Pick551 matches
45.9%
Lastpick52 matches
55.8%
Match Duration Win Rate
46.0%328
45.7%276
46.7%45
Hero Builds are automatically created based on 7000-8500 MMR data from the last 14 days and updated daily.
Due to the different sample sizes, stats can deviate from the role stats.
Hero Builds use 14 days of data.
Choose a Facet
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Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
305 matches • 55.4% win rate
1
2
3
4
5
6
7
8
9
10
Highest Win Rate
12 matches • 58.3% win rate
1
2
3
4
5
6
7
8
9
10
-30s Primal Roar Cooldown (88.0% pick rate)
25
No Wild Axes Cooldown
+250 Health to Beastmaster and his summons (68.1% pick rate)
20
+30 Damage to Beastmaster and his summons
+15 Inner Beast Attack Speed
15
+20 Movespeed to Beastmaster and his summons (55.1% pick rate)
+2% Wild Axes Damage Amp Per Stack
10
-5s Call Of The Wild Cooldown (84.7% pick rate)
Starting Items
Different common options
259 matches • 49.4% win rate
72 matches • 56.9% win rate
30 matches • 53.3% win rate
Core Item Build
Most common sequence of Items. Core items are bought in >50% of matches
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and
Replay Uploaders above 8500 MMR.
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Change Log
21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table.
21/07/2024 - Added small indicator that shows how many notable players are in a match.
20/07/2024 - Added number of times a starting item was purchased.
06/07/2024 - Fixed a bug in the item statistics counting.
06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up.
30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice.
25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table
30/05/2024 - Added "Wins" button to filter for only won matches
30/05/2024 - Fixed "Comeback" filter not working
27/05/2024 - Fixed a bug of UI not responding after changing position