Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Rikistats forCarry
Facet Statistics
Performance Trends (Last 8 Weeks)
Win Rate+9.1%
Pick Rate-0.1%
Lane Performance
Lane Advantage:-0.1%
Lane Wins19.5%
Lane Draws61.0%
Lane Losses19.5%
Radiant vs Dire
Radiant50.0%
Dire38.6%
Networth
minute 10
3934
minute 15
6065
minute 20
8562
Pick Phases
1st Pick9 matches
66.7%
2nd Pick55 matches
40.0%
Lastpick18 matches
44.4%
Match Duration Win Rate
34.6%26
48.8%43
46.2%13
Hero Builds are automatically created based on 7000-8500 MMR data from the last 14 days and updated daily.
Due to the different sample sizes, stats can deviate from the role stats.
Hero Builds use 14 days of data.
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Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
48 matches • 37.5% win rate
1
2
3
4
5
6
7
8
9
10
Highest Win Rate
4 matches • 50.0% win rate
1
2
3
4
5
6
7
8
9
10
Tricks of the Trade Applies a Basic Dispel (76.1% pick rate)
25
-1.25s Cloak and Dagger Fade Delay
-4s Blink Strike Replenish Time
20
+0.3 Backstab Multiplier (80.2% pick rate)
-3s Smoke Screen Cooldown
15
+50 Tricks of the Trade Agility Increase (81.8% pick rate)
+10% Cloak and Dagger Movement Speed
10
+50 Smoke Screen Radius (50.6% pick rate)
Starting Items
Different common options
30 matches • 33.3% win rate
17 matches • 58.8% win rate
16 matches • 43.8% win rate
Core Item Build
Most common sequence of Items. Core items are bought in >50% of matches
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and
Replay Uploaders above 8500 MMR.
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Change Log
21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table.
21/07/2024 - Added small indicator that shows how many notable players are in a match.
20/07/2024 - Added number of times a starting item was purchased.
06/07/2024 - Fixed a bug in the item statistics counting.
06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up.
30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice.
25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table
30/05/2024 - Added "Wins" button to filter for only won matches
30/05/2024 - Fixed "Comeback" filter not working
27/05/2024 - Fixed a bug of UI not responding after changing position