Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Lane Performance
Lane Advantage:+8.4%
Lane Wins54.7%
Lane Draws34.3%
Lane Losses11.0%
Radiant vs Dire
Radiant54.4%
Dire44.6%
Networth
minute 10
5071
minute 15
8702
minute 20
13111
Pick Phases
1st Pick15 matches
53.3%
2nd Pick119 matches
49.6%
Lastpick48 matches
47.9%
Match Duration Win Rate
56.1%98
39.1%64
50.0%14
Hero Builds are automatically created based on 7000-8500 MMR data from the last 14 days and updated daily.
Due to the different sample sizes, stats can deviate from the role stats.
Hero Builds Updated to 7.39!
Hero Builds based on Pro Matches are coming soon!
Select Facet & Build
Available Builds for selected Facet
Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
40 matches • 40.0% win rate
1
2
3
4
5
6
7
8
9
10
Highest Win Rate
7 matches • 71.4% win rate
1
2
3
4
5
6
7
8
9
10
+50 Chemical Rage Regeneration
25
+50 Chemical Rage Movement Speed (69.2% pick rate)
+400 Unstable Concoction Max Damage
20
-0.1s Chemical Rage Base Attack Time (75.4% pick rate)
+2 Damage per Greevil's Greed stack
15
Acid Spray grants armor to allies (52.3% pick rate)
+125 Unstable Concoction Radius (58.6% pick rate)
10
+1 Acid Spray Armor Reduction
Starting Items
Different common options
22 matches • 68.2% win rate
17 matches • 64.7% win rate
10 matches • 40.0% win rate
Full Build
Most common sequence of Items. Core items are bought in >50% of matches
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and
Replay Uploaders above 8500 MMR.
Loading matches
Change Log
21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table.
21/07/2024 - Added small indicator that shows how many notable players are in a match.
20/07/2024 - Added number of times a starting item was purchased.
06/07/2024 - Fixed a bug in the item statistics counting.
06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up.
30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice.
25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table
30/05/2024 - Added "Wins" button to filter for only won matches
30/05/2024 - Fixed "Comeback" filter not working
27/05/2024 - Fixed a bug of UI not responding after changing position