Bane
Bane
1641 matches
49% winrate
Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.

Bane stats for Hard Support Hard Support

Facet Statistics

Performance Trends (Last 8 Weeks)

Win Rate -5.7%
7.40b 7.40 50.3% 44.7%
Pick Rate -1.2%
7.40b 7.40 2.8% 1.6%

Lane Performance

Lane Advantage: +3.1%
Lane Wins 34.7%
Lane Draws 47.7%
Lane Losses 17.6%

Radiant vs Dire

Radiant 53.7%
Dire 44.2%

Networth

minute 10
2024
minute 15
3087
minute 20
4180

Pick Phases

1st Pick 850 matches
49.1%
2nd Pick 150 matches
49.3%
Lastpick 18 matches
55.6%

Match Duration Win Rate

12-35 min: 52.5% (120 matches)35-50 min: 43.2% (118 matches)50+ min: 41.7% (24 matches)12-3535-5050+
52.5% 120
43.2% 118
41.7% 24
Hero Builds use 14 days of data.
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Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
116 matches • 56.9% win rate
Nightmare
1
Brain Sap
2
Brain Sap
3
Nightmare
4
Brain Sap
5
Fiend's Grip
6
Brain Sap
7
Nightmare
8
Nightmare
9
Enfeeble
10
Highest Win Rate
49 matches • 63.3% win rate
Brain Sap
1
Nightmare
2
Brain Sap
3
Enfeeble
4
Brain Sap
5
Fiend's Grip
6
Brain Sap
7
Nightmare
8
Nightmare
9
Nightmare
10
+3s Fiend's Grip Duration (83.2% pick rate)
25
+275 Brain Sap Damage/Heal
+30 Movement Speed
20
-3s Nightmare Cooldown (60.1% pick rate)
+5% Fiend's Grip Max Mana Drain (68.8% pick rate)
15
+13 Enfeeble Damage Per Second
+20% Enfeeble Cast Range Reduction (72.1% pick rate)
10
+125 Brain Sap Cast Range
Starting Items
Different common options
153 matches • 47.7% win rate
80 matches • 55.0% win rate
77 matches • 44.2% win rate
Core Item Build
Most common sequence of Items. Core items are bought in >50% of matches
5m
6m
CORE
11m
CORE
24m
CORE
33m
37m
Item Stats
Stats of all Items for this Build
Item
Magic Wand Magic Wand
CORE
6m (1m-12m)
Arcane Boots Arcane Boots
CORE
11m (7m-14m)
Aether Lens Aether Lens
CORE
24m (17m-31m)
Glimmer Cape Glimmer Cape
37.0%
27m (20m-33m)
Aghanim's Scepter Aghanim's Scepter
34.6%
37m (29m-44m)
Blink Dagger Blink Dagger
27.5%
33m (23m-42m)
Aghanim's Shard Aghanim's Shard
15.7%
34m (25m-42m)
Force Staff Force Staff
11.5%
30m (24m-36m)
Null Talisman Null Talisman
7.0%
5m (1m-8m)
Eul's Scepter of Divinity Eul's Scepter of Divinity
5.4%
34m (26m-42m)
Bracer Bracer
2.4%
9m (0m-18m)
Lotus Orb Lotus Orb
2.1%
41m (31m-52m)
Black King Bar Black King Bar
1.4%
44m (30m-57m)
Urn of Shadows Urn of Shadows
1.2%
10m (5m-16m)
Refresher Orb Refresher Orb
1.2%
60m (52m-67m)
Guardian Greaves Guardian Greaves
1.2%
37m (26m-49m)
Lategame
Most common Inventories in lategame
Minute 20-35
Minute 35-55
Minute 55+
Neutral Items
Most common Neutral Item choices
Tier 1
Dormant Curio
35.5% 52.8% wr
Kobold Cup
28.2% 50.3% wr
🏅
Pollywog Charm
18.8% 54.7% wr
Occult Bracelet
11.2% 50.0% wr
Chipped Vest
6.3% 46.2% wr
Quickened
41.7% 50.4% wr
Mystical
33.2% 52.4% wr
🏅
Brawny
24.2% 53.6% wr
Tier 2
🏅
Tumbler's Toy
28.6% 54.2% wr
Essence Ring
20.5% 47.6% wr
Mana Draught
18.6% 54.0% wr
Searing Signet
15.9% 46.7% wr
Dormant Curio
8.5% 58.3% wr
Poor Man's Shield
4.3% 47.5% wr
Kobold Cup
2.7% 57.9% wr
Greedy
29.7% 51.7% wr
🏅
Keen-eyed
28.0% 54.8% wr
Quickened
18.7% 50.9% wr
Tier 3
Psychic Headband
23.8% 50.6% wr
🏅
Whisper of the Dread
22.2% 56.6% wr
Tumbler's Toy
13.1% 55.4% wr
Unrelenting Eye
9.1% 56.0% wr
Essence Ring
7.6% 46.1% wr
Mana Draught
6.0% 50.0% wr
Searing Signet
5.1% 45.1% wr
Keen-eyed
31.4% 50.6% wr
Greedy
29.4% 50.2% wr
🏅
Quickened
17.8% 59.9% wr
Tier 4
🏅
Whisper of the Dread
18.5% 67.6% wr
Crippling Crossbow
17.9% 54.5% wr
Psychic Headband
16.8% 58.1% wr
Tumbler's Toy
16.3% 46.7% wr
Essence Ring
8.2% 46.7% wr
Dormant Curio
5.4% 60.0% wr
Unrelenting Eye
3.8% 57.1% wr
Mystical
38.6% 54.9% wr
🏅
Timeless
31.0% 57.9% wr
Quickened
17.4% 53.1% wr
Tier 5
Book of the Dead
38.1% 37.5% wr
Spider Legs
23.8% 20.0% wr
Fallen Sky
14.3% 33.3% wr
🏅
Minotaur Horn
14.3% 66.7% wr
Dezun Bloodrite
9.5% 50.0% wr
Boundless
33.3% 28.6% wr
Timeless
23.8% 20.0% wr
Feverish
14.3% 0.0% wr
Match History for Bane - Hard Support
Match History is a combination of professional Tournament Matches from the current major Patch and a subset of 7000+ MMR matches (and Replay Uploaders above 8500 MMR). Mmr, number of matches and win rate are the numbers that go into the heuristic by which Pub Players are sorted and picked automatically. This skews the win rate towards higher values.
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