Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Leshracstats forMid
Facet Statistics
Performance Trends (Last 8 Weeks)
Win Rate-3.6%
Pick Rate+1.4%
Lane Performance
Lane Advantage:+0.5%
Lane Wins27.8%
Lane Draws47.7%
Lane Losses24.5%
Radiant vs Dire
Radiant59.2%
Dire51.8%
Networth
minute 10
4075
minute 15
6461
minute 20
9323
Pick Phases
1st Pick91 matches
59.3%
2nd Pick364 matches
56.3%
Lastpick912 matches
54.6%
Match Duration Win Rate
52.5%571
57.2%664
57.5%127
Hero Builds are automatically created based on 7000-8500 MMR data from the last 14 days and updated daily.
Due to the different sample sizes, stats can deviate from the role stats.
Hero Builds use 14 days of data.
Choose a Facet
Loading...
Loading…
Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
275 matches • 55.3% win rate
1
2
3
4
5
6
7
8
9
10
Highest Win Rate
221 matches • 60.6% win rate
1
2
3
4
5
6
7
8
9
10
+20 Diabolic Edict Explosions (88.2% pick rate)
25
Pulse Nova triggers Lightning Storm
+30 Pulse Nova Damage
20
Diabolic Edict Hits An Additional Target (83.7% pick rate)
+10% Damage Reduction during Pulse Nova (65.5% pick rate)
15
+80 Lightning Storm Damage
+4 Armor
10
+1.5 Mana Regen (65.2% pick rate)
Starting Items
Different common options
1330 matches • 54.9% win rate
332 matches • 57.2% win rate
114 matches • 64.9% win rate
Core Item Build
Most common sequence of Items. Core items are bought in >50% of matches
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and
Replay Uploaders above 8500 MMR.
Loading matches
Change Log
21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table.
21/07/2024 - Added small indicator that shows how many notable players are in a match.
20/07/2024 - Added number of times a starting item was purchased.
06/07/2024 - Fixed a bug in the item statistics counting.
06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up.
30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice.
25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table
30/05/2024 - Added "Wins" button to filter for only won matches
30/05/2024 - Fixed "Comeback" filter not working
27/05/2024 - Fixed a bug of UI not responding after changing position