Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Nature's Prophetstats forCarry
Facet Statistics
Performance Trends (Last 8 Weeks)
Win Rate+4.0%
Pick Rate+0.0%
Lane Performance
Lane Advantage:+2.9%
Lane Wins34.2%
Lane Draws47.5%
Lane Losses18.3%
Radiant vs Dire
Radiant58.5%
Dire48.9%
Networth
minute 10
4275
minute 15
7187
minute 20
11103
Pick Phases
1st Pick696 matches
53.3%
2nd Pick562 matches
54.3%
Lastpick103 matches
53.4%
Match Duration Win Rate
58.7%576
51.0%649
45.3%137
Hero Builds are automatically created based on 7000-8500 MMR data from the last 14 days and updated daily.
Due to the different sample sizes, stats can deviate from the role stats.
Hero Builds use 14 days of data.
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Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
980 matches • 53.4% win rate
1
2
3
4
5
6
7
8
9
10
Highest Win Rate
50 matches • 58.0% win rate
1
2
3
4
5
6
7
8
9
10
3x Treant HP/Damage
25
Removed Teleportation Cooldown (99.1% pick rate)
+170 Sprout Damage
20
-15s Wrath of Nature Cooldown (65.1% pick rate)
(97.9% pick rate)
15
+50 Treant Movement Speed
+25 Wrath of Nature Base Damage (98.8% pick rate)
10
-10s Nature's Call Cooldown
Starting Items
Different common options
942 matches • 52.1% win rate
63 matches • 52.4% win rate
30 matches • 53.3% win rate
Core Item Build
Most common sequence of Items. Core items are bought in >50% of matches
-1m
CORE
3m
6m
CORE
12m
CORE
16m
CORE
19m
CORE
23m
CORE
28m
CORE
28m
CORE
31m
32m
32m
35m
36m
Item Stats
Stats of all Items for this Build
Item
Power Treads
CORE
6m
(4m-8m)
Black King Bar
CORE
28m
(22m-33m)
Crystalys
CORE
28m
(23m-33m)
Mjollnir
CORE
16m
(14m-18m)
Maelstrom
CORE
12m
(10m-13m)
Dragon Lance
CORE
19m
(16m-21m)
Hurricane Pike
CORE
23m
(19m-28m)
Daedalus
77.4%
32m
(27m-36m)
Aghanim's Shard
66.1%
31m
(23m-40m)
Satanic
53.5%
36m
(32m-41m)
Null Talisman
39.9%
3m
(1m-4m)
Morbid Mask
35.9%
32m
(27m-38m)
Butterfly
32.9%
35m
(29m-42m)
Monkey King Bar
12.6%
36m
(31m-42m)
Revenant's Brooch
7.5%
30m
(25m-35m)
Force Staff
5.3%
23m
(17m-29m)
Nullifier
5.0%
38m
(31m-45m)
Eye of Skadi
4.0%
38m
(32m-44m)
Divine Rapier
3.5%
49m
(39m-60m)
Bloodthorn
3.5%
43m
(34m-51m)
Wraith Band
3.3%
2m
(1m-4m)
Linken's Sphere
3.0%
36m
(26m-45m)
Silver Edge
2.8%
36m
(31m-42m)
Refresher Orb
2.5%
52m
(39m-65m)
Helm of Iron Will
2.0%
37m
(28m-47m)
Urn of Shadows
2.0%
4m
(2m-6m)
Orchid Malevolence
2.0%
29m
(21m-38m)
Shadow Blade
2.0%
37m
(27m-46m)
Swift Blink
2.0%
48m
(38m-59m)
Bracer
1.8%
2m
(1m-3m)
Manta Style
1.8%
30m
(23m-37m)
Yasha
1.8%
26m
(22m-31m)
Spirit Vessel
1.8%
8m
(7m-9m)
Mask of Madness
1.5%
26m
(18m-33m)
Assault Cuirass
1.3%
38m
(28m-51m)
Falcon Blade
1.3%
4m
(4m-5m)
Blink Dagger
1.0%
38m
(35m-41m)
Bottle
1.0%
36m
(29m-41m)
Hand of Midas
1.0%
12m
(8m-17m)
Scythe of Vyse
1.0%
46m
(33m-59m)
Aghanim's Scepter
1.0%
37m
(28m-46m)
Blade Mail
1.0%
15m
(13m-16m)
Lategame
Most common Inventories in lategame
Minute 20-35
Minute 35-55
Minute 55+
Neutral Items
Most common Neutral Item choices
Tier 1
37.2%55.0% wr
16.3%52.9% wr
15.8%49.0% wr
🏅
12.6%58.0% wr
7.2%50.5% wr
5.3%47.1% wr
5.0%53.1% wr
🏅
Alert
Tier 1
• Attack Speed: +10
64.3%54.5% wr
Tough
Tier 1
• Damage: +7
28.1%52.5% wr
Brawny
Tier 1
• Health: +110
5.4%41.4% wr
Tier 2
🏅
43.8%55.3% wr
15.9%50.5% wr
8.7%57.1% wr
7.9%47.5% wr
7.6%53.1% wr
5.5%55.7% wr
4.7%55.0% wr
Alert
Tier 2
• Attack Speed: +17
• Night Vision: +150
33.4%52.4% wr
🏅
Vampiric
Tier 2
• Lifesteal: +12%
• Spell Lifesteal: +6%
21.6%57.4% wr
Vast
Tier 2
• Attack Range: +75
20.6%53.6% wr
Tier 3
48.2%49.5% wr
🏅
31.5%50.0% wr
6.7%47.2% wr
6.5%48.6% wr
1.7%38.9% wr
1.3%50.0% wr
1.2%61.5% wr
Alert
Tier 3
• Attack Speed: +24
• Night Vision: +225
34.1%48.9% wr
Vast
Tier 3
• Attack Range: +110
26.7%47.9% wr
🏅
Vampiric
Tier 3
• Lifesteal: +14%
• Spell Lifesteal: +8%
19.7%56.8% wr
Tier 4
🏅
36.3%50.5% wr
26.2%46.4% wr
14.6%41.0% wr
7.9%50.0% wr
5.2%57.1% wr
4.9%50.0% wr
3.4%33.3% wr
Alert
Tier 4
• Attack Speed: +31
• Night Vision: +300
42.3%49.1% wr
Tough
Tier 4
• Damage: +16
• Armor: +8
• Knockback Resistance: +40%
15.5%49.4% wr
🏅
Vampiric
Tier 4
• Lifesteal: +16%
• Spell Lifesteal: +10%
• Night Vision: +200
13.7%52.1% wr
Tier 5
55.6%40.0% wr
11.1%0.0% wr
🏅
11.1%100.0% wr
11.1%0.0% wr
11.1%0.0% wr
Audacious
Tier 5
• Attack Speed: +100
• Magic Damage: +80
• Incoming Damage: +10%
44.4%25.0% wr
Titanic
Tier 5
• Base Damage: +20%
• Status Resistance: +15%
22.2%50.0% wr
Fleetfooted
Tier 5
• Movement Speed: +115
11.1%0.0% wr
Match History for Nature's Prophet - Carry
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and
Replay Uploaders above 8500 MMR.
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Change Log
21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table.
21/07/2024 - Added small indicator that shows how many notable players are in a match.
20/07/2024 - Added number of times a starting item was purchased.
06/07/2024 - Fixed a bug in the item statistics counting.
06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up.
30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice.
25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table
30/05/2024 - Added "Wins" button to filter for only won matches
30/05/2024 - Fixed "Comeback" filter not working
27/05/2024 - Fixed a bug of UI not responding after changing position