Role stats are based on 7000-8500 MMR matches played on 7.40b. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Omniknightstats forOfflane
Facet Statistics
Performance Trends (Last 8 Weeks)
Win Rate+3.1%
Pick Rate+1.9%
Lane Performance
Lane Advantage:-0.9%
Lane Wins22.3%
Lane Draws51.4%
Lane Losses26.3%
Radiant vs Dire
Radiant57.5%
Dire50.6%
Networth
minute 10
3610
minute 15
5653
minute 20
8185
Pick Phases
1st Pick128 matches
50.8%
2nd Pick561 matches
55.8%
Lastpick58 matches
41.4%
Match Duration Win Rate
51.6%91
53.7%67
47.6%21
Hero Builds are automatically created based on 7000-8500 MMR data from the last 14 days and updated daily.
Due to the different sample sizes, stats can deviate from the role stats.
Hero Builds use 14 days of data.
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Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
200 matches • 57.5% win rate
1
2
3
4
5
6
7
8
9
10
Highest Win Rate
27 matches • 74.1% win rate
1
2
3
4
5
6
7
8
9
10
+75% Hammer of Purity Bonus Base Damage (89.7% pick rate)
25
+160 Purification Damage/Heal
-3s Purification Cooldown (62.6% pick rate)
20
+2s Guardian Angel Duration
-20s Guardian Angel Cooldown
15
+5 Repel Strength/HP Regen per Debuff (76.6% pick rate)
+35 Base Damage (94.5% pick rate)
10
+1s Repel Duration
Starting Items
Different common options
462 matches • 56.1% win rate
180 matches • 48.3% win rate
102 matches • 66.7% win rate
Core Item Build
Most common sequence of Items. Core items are bought in >50% of matches
3m
CORE
5m
CORE
7m
CORE
15m
CORE
22m
CORE
22m
CORE
30m
30m
Item Stats
Stats of all Items for this Build
Item
Bracer
CORE
3m
(1m-5m)
Blink Dagger
CORE
22m
(16m-29m)
Magic Wand
CORE
5m
(2m-8m)
Phase Boots
CORE
7m
(5m-9m)
Echo Sabre
CORE
15m
(11m-19m)
Harpoon
CORE
22m
(16m-28m)
Black King Bar
47.5%
30m
(26m-35m)
Aghanim's Shard
38.0%
30m
(22m-37m)
Sange and Yasha
22.8%
29m
(23m-35m)
Sange
22.5%
27m
(21m-34m)
Soul Ring
19.8%
8m
(4m-11m)
Radiance
13.6%
17m
(13m-21m)
Skull Basher
9.6%
31m
(23m-39m)
Yasha
9.6%
26m
(19m-32m)
Nullifier
8.0%
36m
(29m-43m)
Orchid Malevolence
6.8%
27m
(20m-34m)
Blade Mail
5.9%
20m
(11m-29m)
Abyssal Blade
4.9%
37m
(31m-44m)
Overwhelming Blink
4.9%
47m
(36m-57m)
Assault Cuirass
4.3%
40m
(35m-44m)
Heart of Tarrasque
4.0%
38m
(31m-45m)
Manta Style
3.7%
30m
(23m-37m)
Veil of Discord
3.7%
38m
(27m-50m)
Lotus Orb
3.7%
31m
(23m-40m)
Helm of Iron Will
3.4%
34m
(27m-40m)
Aghanim's Scepter
2.5%
42m
(32m-53m)
Shiva's Guard
2.5%
38m
(31m-44m)
Linken's Sphere
2.5%
41m
(33m-50m)
Bloodthorn
2.2%
35m
(31m-41m)
Kaya and Sange
1.9%
30m
(27m-32m)
Pipe of Insight
1.5%
31m
(25m-37m)
Scythe of Vyse
1.5%
35m
(32m-39m)
Eul's Scepter of Divinity
1.5%
31m
(21m-43m)
Hand of Midas
1.2%
13m
(12m-15m)
Monkey King Bar
1.2%
37m
(34m-39m)
Octarine Core
1.2%
45m
(42m-48m)
Lategame
Most common Inventories in lategame
Minute 20-35
Minute 35-55
Minute 55+
Neutral Items
Most common Neutral Item choices
Tier 1
🏅
54.9%56.6% wr
18.9%51.9% wr
13.3%55.5% wr
7.0%58.8% wr
5.9%54.4% wr
Brawny
Tier 1
• Health: +110
31.4%55.4% wr
Mystical
Tier 1
• Mana Regen: +0.8
19.9%54.7% wr
Tough
Tier 1
• Damage: +7
18.8%48.9% wr
Tier 2
25.7%55.7% wr
🏅
16.6%66.4% wr
15.5%60.4% wr
13.5%41.3% wr
13.1%57.3% wr
8.8%46.8% wr
5.5%57.1% wr
Tough
Tier 2
• Damage: +10
• Armor: +4
29.2%58.8% wr
Mystical
Tier 2
• Mana Regen: +1.6
• Magic Resistance: +10%
18.0%55.3% wr
Brawny
Tier 2
• Health: +150
• Health Regen: +3
13.6%50.0% wr
Tier 3
40.6%52.7% wr
28.6%50.7% wr
🏅
14.5%55.1% wr
7.3%55.4% wr
3.3%61.8% wr
1.7%58.8% wr
1.0%50.0% wr
Tough
Tier 3
• Damage: +13
• Armor: +6
28.4%54.5% wr
Mystical
Tier 3
• Mana Regen: +2.4
• Magic Resistance: +13%
13.3%51.1% wr
Vast
Tier 3
• Attack Range: +110
13.1%51.1% wr
Tier 4
72.5%44.7% wr
🏅
12.6%65.4% wr
6.3%53.8% wr
2.9%50.0% wr
2.9%66.7% wr
2.4%60.0% wr
0.5%0.0% wr
Titanic
Tier 4
• Base Damage: +10%
• Status Resistance: +10%
27.1%50.0% wr
🏅
Tough
Tier 4
• Damage: +16
• Armor: +8
• Knockback Resistance: +40%
24.6%52.9% wr
Alert
Tier 4
• Attack Speed: +31
• Night Vision: +300
13.0%40.7% wr
Tier 5
25.0%0.0% wr
🏅
25.0%75.0% wr
25.0%75.0% wr
12.5%50.0% wr
6.3%0.0% wr
6.3%100.0% wr
Titanic
Tier 5
• Base Damage: +20%
• Status Resistance: +15%
56.3%33.3% wr
Evolved
Tier 5
• Primary Attribute: +40
18.8%66.7% wr
🏅
Feverish
Tier 5
• Cooldown Reduction: 15%
• Mana Cost Increase: +7%
12.5%100.0% wr
Match History for Omniknight - Offlane
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and
Replay Uploaders above 8500 MMR.
Loading matches
Change Log
21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table.
21/07/2024 - Added small indicator that shows how many notable players are in a match.
20/07/2024 - Added number of times a starting item was purchased.
06/07/2024 - Fixed a bug in the item statistics counting.
06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up.
30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice.
25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table
30/05/2024 - Added "Wins" button to filter for only won matches
30/05/2024 - Fixed "Comeback" filter not working
27/05/2024 - Fixed a bug of UI not responding after changing position