Timbersaw
Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Build Data based on 14 days, 8000+ MMR. Updates every 1-2 days.
Hero Builds are automatically generated from Data and can contain errors. If you notice something weird, please report it on Discord.
Hero Builds are automatically created based on 7000-8500 MMR data and updated daily.
Hero Builds based on Pro Matches are coming soon!
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683 matches
69% pick rate
49% win rate
Timber Chain splinters the tree into all directions around Timbersaw.
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310 matches
31% pick rate
46% win rate
Launches a second independent Chakram that follows a curved path and returns to Timbersaw, damaging and slowing enemies it passes through. Enemies caught in the saw blade will move more slowly for every 5% of health missing.
Available Builds for selected Facet
Build 1
683 matches •
99% pick rate •
49% win rate
Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
96 matches • 46.9% win rate
Highest Win Rate
30 matches • 53.3% win rate
+75% Timber Chain Range/Projectile Speed (80.0% pick rate)
25
+75 Whirling Death Tree Bonus Damage
+5% Chakram Slow (82.2% pick rate)
20
Exposure Therapy Heals for 7 HP Per Tree Destroyed
+6 Max / +1 Hero Attack Reactive Armor Stacks
15
+2.5% Whirling Death Stat Loss (80.5% pick rate)
+1.5 Mana Regen (78.9% pick rate)
10
+0.2 Reactive Armor Regeneration Per Stack
Starting Items
Different common options
125 matches • 43.2% win rate
69 matches • 47.8% win rate
69 matches • 47.8% win rate
Full Build
Most common sequence of Items. Core items are bought in >50% of matches
Lategame
Most common Inventories in lategame
Neutral Items
Most common Neutral Item choices
Matches
Recent Matches playing this Build
Not enough Data available for matchups & synergies.
Change Log 21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table. 21/07/2024 - Added small indicator that shows how many notable players are in a match. 20/07/2024 - Added number of times a starting item was purchased. 06/07/2024 - Fixed a bug in the item statistics counting. 06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up. 30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice. 25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table 30/05/2024 - Added "Wins" button to filter for only won matches 30/05/2024 - Fixed "Comeback" filter not working 27/05/2024 - Fixed a bug of UI not responding after changing position 27/05/2024 - Updated Facet UI, integrated description, name, icons 25/05/2024 - Facet choices are now visible and filterable 25/05/2024 - Fixed item stats now showing correct item stats for 7.36. Hiding Build Data for now because not available yet. 24/05/2024 - Adjusted Data for 7.36, trained own Neural Network for position assignment 22/05/2024 - Made items in item statistics clickable to add as filter 21/05/2024 - Added item statistics 20/05/2024 - Made first column sortable by player name 13/05/2024 - Fixed Talent Tree showing wrong order of talents 13/05/2024 - Made Player Networth column ("NW (@10/@20)") sortable (sorts by Networth @10) 13/05/2024 - Fixed positioning of ability icons 13/05/2024 - Fixed Bug of unresponsive UI (for example on Abaddon page) 13/05/2024 - Added Change Log 11/05/2024 - Released new Hero Pages