Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Lane Performance
Lane Advantage:+4.6%
Lane Wins42.9%
Lane Draws36.8%
Lane Losses20.3%
Radiant vs Dire
Radiant50.0%
Dire39.8%
Networth
minute 10
4124
minute 15
6365
minute 20
8899
Pick Phases
1st Pick13 matches
46.2%
2nd Pick28 matches
25.0%
Lastpick141 matches
48.9%
Match Duration Win Rate
48.8%80
44.3%88
35.7%14
Hero Builds are automatically created based on 7000-8500 MMR data from the last 14 days and updated daily.
Due to the different sample sizes, stats can deviate from the role stats.
Hero Builds Updated to 7.39!
Hero Builds based on Pro Matches are coming soon!
Select Facet & Build
Available Builds for selected Facet
Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
11 matches • 54.5% win rate
1
2
3
4
5
6
7
8
9
10
Highest Win Rate
10 matches • 60.0% win rate
1
2
3
4
5
6
7
8
9
10
-50% Viper Strike manacost/cooldown
25
Nethertoxin Radius increases by 25 every 0.5s (61.7% pick rate)
+0.2 Predator Damage Per Missing Health
20
+80 Viper Strike DPS (70.8% pick rate)
+15% Poison Attack slow/damage
15
+40 Nethertoxin Min/Max Damage (73.8% pick rate)
+20 Corrosive Skin Damage Per Second (72.1% pick rate)
10
+1s Viper Strike Duration
Starting Items
Different common options
25 matches • 32.0% win rate
25 matches • 44.0% win rate
7 matches • 100.0% win rate
Full Build
Most common sequence of Items. Core items are bought in >50% of matches
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and
Replay Uploaders above 8500 MMR.
Loading matches
Change Log
21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table.
21/07/2024 - Added small indicator that shows how many notable players are in a match.
20/07/2024 - Added number of times a starting item was purchased.
06/07/2024 - Fixed a bug in the item statistics counting.
06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up.
30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice.
25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table
30/05/2024 - Added "Wins" button to filter for only won matches
30/05/2024 - Fixed "Comeback" filter not working
27/05/2024 - Fixed a bug of UI not responding after changing position