Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Viperstats forMid
Facet Statistics
Performance Trends (Last 8 Weeks)
Win Rate+7.7%
Pick Rate+1.2%
Lane Performance
Lane Advantage:+4.2%
Lane Wins38.8%
Lane Draws43.8%
Lane Losses17.5%
Radiant vs Dire
Radiant56.0%
Dire50.0%
Networth
minute 10
4212
minute 15
6571
minute 20
9224
Pick Phases
1st Pick5 matches
20.0%
2nd Pick73 matches
54.8%
Lastpick242 matches
53.3%
Match Duration Win Rate
59.4%96
51.3%193
45.2%31
Hero Builds are automatically created based on 7000-8500 MMR data from the last 14 days and updated daily.
Due to the different sample sizes, stats can deviate from the role stats.
Hero Builds Updated to 7.39!
Hero Builds based on Pro Matches are coming soon!
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Abilities & Talents
Most common first 10 Levels for this Build
Most Popular & Highest Win Rate
27 matches • 55.6% win rate
1
2
3
4
5
6
7
8
9
10
-50% Viper Strike manacost/cooldown
25
Nethertoxin Radius increases by 25 every 0.5s (51.5% pick rate)
+0.2 Predator Damage Per Missing Health
20
+80 Viper Strike DPS (78.8% pick rate)
+15% Poison Attack slow/damage
15
+40 Nethertoxin Min/Max Damage (82.5% pick rate)
+20 Corrosive Skin Damage Per Second (72.2% pick rate)
10
+1s Viper Strike Duration
Starting Items
Different common options
46 matches • 63.0% win rate
32 matches • 59.4% win rate
15 matches • 46.7% win rate
Full Build
Most common sequence of Items. Core items are bought in >50% of matches
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and
Replay Uploaders above 8500 MMR.
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Change Log
21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table.
21/07/2024 - Added small indicator that shows how many notable players are in a match.
20/07/2024 - Added number of times a starting item was purchased.
06/07/2024 - Fixed a bug in the item statistics counting.
06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up.
30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice.
25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table
30/05/2024 - Added "Wins" button to filter for only won matches
30/05/2024 - Fixed "Comeback" filter not working
27/05/2024 - Fixed a bug of UI not responding after changing position