Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.
Update 1 for 7.36: Dota 2 API is partially broken. This affects the availability of data like roles, items and abilities.
Data will come back when Valve fixes the API.
Update 2 for 7.36: Dota 2 API and replay parsers still broken but I built my own algorithm to assign roles/positions to heroes.
Lane Performance
Lane Advantage:-0.5%
Lane Wins26.8%
Lane Draws44.8%
Lane Losses28.4%
Radiant vs Dire
Radiant56.7%
Dire45.4%
Networth
minute 10
4110
minute 15
6827
minute 20
9883
Pick Phases
1st Pick79 matches
54.4%
2nd Pick548 matches
51.8%
Lastpick59 matches
42.4%
Match Duration Win Rate
52.4%355
47.6%271
45.2%42
Hero Builds are automatically created based on 7000-8500 MMR data from the last 14 days and updated daily.
Due to the different sample sizes, stats can deviate from the role stats.
Hero Builds Updated to 7.39!
Hero Builds based on Pro Matches are coming soon!
Select Facet & Build
Available Builds for selected Facet
Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
52 matches • 48.1% win rate
1
2
3
4
5
6
7
8
9
10
Highest Win Rate
19 matches • 57.9% win rate
1
2
3
4
5
6
7
8
9
10
-30s Primal Roar Cooldown (87.2% pick rate)
25
No Wild Axes Cooldown
+250 Max Health Aura to Beastmaster and his units (67.2% pick rate)
20
+30 Damage to Beastmaster and his units
+15 Inner Beast Attack Speed
15
+20 Movespeed Aura to Beastmaster and his units (53.7% pick rate)
+2% Wild Axes Damage Amp Per Stack (75.6% pick rate)
10
-5s Call Of The Wild Cooldown
Starting Items
Different common options
255 matches • 50.6% win rate
72 matches • 50.0% win rate
39 matches • 46.2% win rate
Full Build
Most common sequence of Items. Core items are bought in >50% of matches
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and
Replay Uploaders above 8500 MMR.
Loading matches
Change Log
21/07/2024 - Added Neutral Items to Hero Builds, Statistics and Matches Table.
21/07/2024 - Added small indicator that shows how many notable players are in a match.
20/07/2024 - Added number of times a starting item was purchased.
06/07/2024 - Fixed a bug in the item statistics counting.
06/07/2024 - Fixed a bug with items bought around minute 0-1 not showing up.
30/06/2024 - Reworked Hero Build Section & Algorithm to include Facet Choice.
25/06/2024 - Added filters to Item Stats. Added option to toggle between full item build and inventory in matches table
30/05/2024 - Added "Wins" button to filter for only won matches
30/05/2024 - Fixed "Comeback" filter not working
27/05/2024 - Fixed a bug of UI not responding after changing position