jakiro
jakiro
1901 matches
46% winrate
Role stats are based on 7000-8500 MMR matches from the last 8 days. Click on Tabs to switch roles.

jakiro stats for Hard Support Hard Support

Facet Statistics

Performance Trends (Last 8 Weeks)

Win Rate -0.4%
7.39e 46.6% 46.2%
Pick Rate +7.7%
7.39e 2.9% 10.5%

Lane Performance

Lane Advantage: +5.2%
Lane Wins 41.8%
Lane Draws 44.4%
Lane Losses 13.8%

Radiant vs Dire

Radiant 50.3%
Dire 41.4%

Networth

minute 10
2195
minute 15
3487
minute 20
4931

Pick Phases

1st Pick 1084 matches
45.8%
2nd Pick 195 matches
45.6%
Lastpick 24 matches
45.8%

Match Duration Win Rate

12-35 min: 46.3% (605 matches)35-50 min: 44.4% (579 matches)50+ min: 46.6% (116 matches)12-3535-5050+
46.3% 605
44.4% 579
46.6% 116
Hero Builds use 14 days of data.
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Abilities & Talents
Most common first 10 Levels for this Build
Most Popular
67 matches • 50.7% win rate
Liquid Fire
1
Dual Breath
2
Liquid Fire
3
Ice Path
4
Liquid Fire
5
Macropyre
6
Liquid Fire
7
Ice Path
8
Ice Path
9
+150 Attack Range
10
Highest Win Rate
28 matches • 71.4% win rate
Liquid Fire
1
Dual Breath
2
Liquid Fire
3
Ice Path
4
Liquid Fire
5
Macropyre
6
Liquid Fire
7
Dual Breath
8
Dual Breath
9
+150 Attack Range
10
+2.5% Liquid Frost and Fire Max Health Damage (56.7% pick rate)
25
+100% Dual Breath Damage and Range
+20 Macropyre Damage (62.2% pick rate)
20
+0.4s Ice Path Stun Duration
+60 Ice Path Base Damage
15
+50 Liquid Fire Attack Speed Slow (89.5% pick rate)
-2s Dual Breath Cooldown
10
+150 Attack Range (85.4% pick rate)
Starting Items
Different common options
155 matches • 50.3% win rate
81 matches • 50.6% win rate
78 matches • 44.9% win rate
Core Item Build
Most common sequence of Items. Core items are bought in >50% of matches
6m
CORE
10m
CORE
22m
24m
34m
Item Stats
Stats of all Items for this Build
Item
Arcane Boots Arcane Boots
CORE
10m (7m-13m)
Magic Wand Magic Wand
CORE
6m (2m-10m)
Glimmer Cape Glimmer Cape
45.7%
22m (16m-28m)
Force Staff Force Staff
43.0%
24m (18m-30m)
Eul's Scepter of Divinity Eul's Scepter of Divinity
32.9%
24m (17m-31m)
Aghanim's Scepter Aghanim's Scepter
31.5%
34m (27m-41m)
Solar Crest Solar Crest
21.2%
22m (15m-29m)
Pavise Pavise
18.6%
18m (12m-24m)
Mekansm Mekansm
11.1%
24m (16m-32m)
Guardian Greaves Guardian Greaves
9.5%
31m (23m-40m)
Aether Lens Aether Lens
9.3%
31m (22m-41m)
Blink Dagger Blink Dagger
8.8%
33m (23m-43m)
Drum of Endurance Drum of Endurance
8.8%
18m (11m-25m)
Rod of Atos Rod of Atos
5.8%
23m (15m-30m)
Aghanim's Shard Aghanim's Shard
5.8%
30m (20m-40m)
Lotus Orb Lotus Orb
5.5%
34m (26m-42m)
Pipe of Insight Pipe of Insight
3.2%
31m (24m-38m)
Bracer Bracer
2.9%
8m (4m-12m)
Null Talisman Null Talisman
2.8%
8m (1m-16m)
Hurricane Pike Hurricane Pike
2.8%
36m (28m-43m)
Dragon Lance Dragon Lance
2.6%
29m (21m-37m)
Hand of Midas Hand of Midas
1.8%
20m (16m-24m)
Ethereal Blade Ethereal Blade
1.8%
45m (39m-52m)
Aeon Disk Aeon Disk
1.8%
43m (35m-51m)
Kaya Kaya
1.6%
35m (27m-43m)
Urn of Shadows Urn of Shadows
1.5%
14m (7m-21m)
Witch Blade Witch Blade
1.2%
31m (20m-42m)
Spirit Vessel Spirit Vessel
1.1%
19m (14m-24m)
Lategame
Most common Inventories in lategame
Minute 20-35
Minute 35-55
Minute 55+
Neutral Items
Most common Neutral Item choices
Tier 1
37.6% 55.3% wr
28.0% 42.9% wr
16.8% 61.9% wr
7.2% 22.2% wr
🏅
4.0% 100.0% wr
2.4% 33.3% wr
2.4% 0.0% wr
1.6% 50.0% wr
Tier 2
38.3% 45.7% wr
18.9% 52.5% wr
18.7% 57.0% wr
17.0% 54.2% wr
4.0% 35.3% wr
🏅
3.1% 76.9% wr
Tier 3
38.3% 42.6% wr
27.4% 45.6% wr
16.3% 43.2% wr
8.5% 50.0% wr
🏅
7.7% 52.6% wr
1.8% 22.2% wr
Tier 4
41.8% 54.1% wr
31.9% 50.8% wr
16.2% 50.8% wr
5.1% 42.1% wr
🏅
2.7% 70.0% wr
2.4% 44.4% wr
Tier 5
42.9% 66.7% wr
🏅
28.6% 100.0% wr
14.3% 0.0% wr
14.3% 0.0% wr
Matches
Recent Matches playing this Build
match
7946
mmr
7/1/31
KDA
27:25
duration
match
7895
mmr
8/3/25
KDA
32:07
duration
match
7782
mmr
12/6/25
KDA
29:48
duration
match
7652
mmr
7/6/38
KDA
41:15
duration
match
7337
mmr
11/3/35
KDA
27:53
duration
Match History for jakiro - Hard Support
Match History is a combination of professional Tournament Matches from the current major Patch and 7000+ MMR matches. Pub matches are chosen from well-performing players (this skews the win rate towards higher values) and Replay Uploaders above 8500 MMR.
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